Step 1
| Create a square with the marquee tool on a new layer. Make sure it is a perfect square by holding down the shift button as you draw it. Fill the square with a dark grey. | |
| Step 2 |
| Duplicate the square layer and move it to the left of original square. Use color overlay with a lighter grey and select about 3/4 of the square with the rectangular marquee and delete it. | |
| Step 3 |
| Duplicate the left side and go to edit>transform>rotate 90 degrees CW. Use color overlay with an even lighter grey and move the new layer to the top of the original square. | |
| Step 4 |
| Click on the top layer and go to edit>transform>perspective. Change the perspective until it is leaning about 45 degrees to the left. Make the side layer lean about 45 degrees to the top. Adjust the original square layer a bit. If you're not familiar with changing perspective, you may have to play around a bit to get the right effect. | |
| Step 5 |
| Merge the three layers together by linking all three and pressing ctrl-e. Then ctrl-click the new layer to make a selection around the cube | |
| Step 6 |
| Add a few lens flares to give some lighting effects later on. I used 3 lens flares with 105mm prime. One of them was 100% and the other two were 50%. | |
| Step 7 |
| Create a new layer and go to select>modify>contract and put in about 15 pixels in. Then fill the new selection on the new layer with black. | |
| Step 8 |
| Use Gaussian blur on the new layer. Use a large enough radius that the blur almost covers the cube. | |
| Step 9 |
| Change the blend mode to soft light. | |
| Step 10 |
| ctrl-click the original cube layer to select the entire cube, then go to select>modify>smooth and enter 5 pixels. Then go to select>inverse. Now click on the cube layer and hit delete. This will round the edges of your cube. | |
| Step 11 |
| This is a lot of steps, but it is really quite easy and quick. Press ctrl-shift-e to merge all the layers. Go to filter>sketch>chrome and use detail 4 and smoothness 7. Now press ctrl-a, then ctrl-c to copy the entire image and then ctrl-alt-z 3 times to go back to where you were. Select the top layer and press ctrl-v to paste the image we copied into a new layer. | |
| Step 12 |
| Change the blending mode to soft light and opacity to about 40%. | |
| Step 13 |
| ctrl-click the cube layer, go to select>inverse, click on the layer that we applied chrome effect to, and press delete to get rid of excess chrome |
| Step 14 |
| Link the three layers and merge with ctrl-e again. The image should still look the same. |
| Step 15 |
| Go to image>adjustments>hue/saturation. Be sure to click the 'colorize' checkbox. Move the sliders until you reach your desired color. I used saturation 73 and hue 0 | |
| Step 16 |
| Take the blur tool and blur up the corners and edges a bit. | |
| Step 17 |
| Create a new image about the size of the original square. This image will be for the dots on the dice. I made mine 90X90. |
| Step 18 |
| In the new image on a new layer, create a small circle and fill it with white. Make sure that view>snap is checked, then move the circle to the upper left-hand corner | |
| Step 19 |
| Duplicate the layer 3 times, and move one dot to each corner. | |
| Step 20 |
| With only 1 layer selected, press ctrl-a, then ctrl-c to copy the dot. Press ctrl-v and the dot will be pasted into the exact middle of the image as long as the entire image is selected. | |
| Step 21 |
| Link all the dot layers and merge with ctrl-e. |
| Step 22 |
| You can spice up the dots a bit with a bevel or a pillow emboss and some other blending options. I went with a pillow emboss and an inner shadow. | |
| Step 23 |
| Drag the dots layer onto the dice image. Then go to edit>transform>distort and drag the corners of the box to the corners of the front side of the dice. | |
| Step 24 |
| Drag the dots again onto the dice image. Go to edit>transform>distort again and drag the corner of the box to the corner of the side of the dice. Do the same for the top. | |
| Step 25 |
| Use the eraser tool to erase unneeded dots to create whatever numbers you are trying to make. | |
| Step 26 |
| Now merge all visible layers, and duplicate the layer. Set the top layer to overlay to give it a brighter effect. You should end up with something similar to this: | |
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